Markee

Lite API

A holistic experience to strengthen loyalty among current users and attract a new audience of young, entrepreneurial learners interested in economics. It involves redesigning brand products, creating a special event and a better-looking news portal, using new technologies such as VR.

Markee

Lite API

A holistic experience to strengthen loyalty among current users and attract a new audience of young, entrepreneurial learners interested in economics. It involves redesigning brand products, creating a special event and a better-looking news portal, using new technologies such as VR.

Markee

Lite API

A holistic experience to strengthen loyalty among current users and attract a new audience of young, entrepreneurial learners interested in economics. It involves redesigning brand products, creating a special event and a better-looking news portal, using new technologies such as VR.

LBB
LBB
LBB
Covid-representation
Covid-representation
Covid-representation

Background

Markee was created to address the need for a unique and special way of connecting with others during the COVID-19 pandemic. Considering that not everyone has the technical know-how to create their own video chat rooms, the project aims to make the process easier and more accessible.

The scope

Development of a user-friendly tool that simplifies the integration of browser-based video chat rooms into existing products. The tool should provide a highly customizable interface that enables developers to deliver a smooth video conferencing experience.

Category

Communication

Software Development

Role

Product Designer

UX Researcher

Product

Customizable videochat (White-labeled)

Browser-based platform

Company

Markee Company

United States

what it looked like

When I inherited the Markee project, the platform functioned more like a traditional blog, lacking user-friendliness and posing significant challenges for users trying to create and manage their own spaces. The initial MVP was intended to enable file sharing and meeting room functionality, but the design proved to be complex and difficult for users.

The problem

Users struggled with navigating the platform and understanding its purpose, resulting in frustration and confusion. They reported feeling overwhelmed by the interface and its complexity, which led to challenges in locating essential features and functionalities. Additionally, the platform lacked the familiar and collaborative atmosphere of an office environment, failing to provide a cohesive, engaging user experience. These issues hindered users from finding what they needed and fully utilizing the platform’s intended benefits

"I don't get how it works"

"I don't get how it works"

"I don't get how it works"

"I don't get how it works"

"I don't get how it works"

"I don't feel like I'm at the office"

"I don't feel like I'm at the office"

"I don't feel like I'm at the office"

"I don't feel like I'm at the office"

"I don't feel like I'm at the office"

"It's too complex, it looks like a lot"

"It's too complex, it looks like a lot"

"It's too complex, it looks like a lot"

"It's too complex, it looks like a lot"

"It's too complex, it looks like a lot"

"I can't really find anything"

"I can't really find anything"

"I can't really find anything"

"I can't really find anything"

"I can't really find anything"

Design process

The design process entails gathering client requirements and conducting extensive research to understand target audience and industry trends. Based on this data, a transmedia strategy is developed to guide the design process across all platforms and channels. In the design stage, various products are created or redesigned (digital and analog). Subsequently, the project is delivered for feedback, enabling me to refine and enhance the product as many times as needed. This approach guarantees that the final product is visually appealing, user-centered and aligned with the client's vision and business goals.

design thinking diamond method image
design thinking diamond method image
  • compassion icon

    Empathize

  • compassion icon

    Define

  • compassion icon

    Ideate

  • compassion icon

    Prototype

  • compassion icon

    Test

  • compassion icon

    Empathize

  • compassion icon

    Define

  • compassion icon

    Ideate

  • compassion icon

    Prototype

  • compassion icon

    Test

  • compassion icon

    Empathize

  • compassion icon

    Define

  • compassion icon

    Ideate

  • compassion icon

    Prototype

  • compassion icon

    Test

Benchmarking

As part of a comprehensive analysis, several leading communication platforms were compared based on their audience, pricing, limitations and benefits. This evaluation helped refine Markee's communication platform and assessed if this idea was heading in the right direction or if modifications were required. The information gathered provided valuable insights for improving the platform to meet the market needs.

Interviews

We interviewed 30 potential users with a focus on understanding their needs. Though mostly men participated, we were able to gain valuable insights by dividing the interview into three parts: ice breakers, questions about their work, and communication style. These results were used to create our user personas and helped us refine our ideas to better serve our potential users.

  • Ice Breakers

    What’s your name?

    How old are you?

    Where are you from?

    What’s your profession?

    Where did you grow up?

    Do you have any hobbies?

    What are you most passionate about in life?

  • About Work

    How long have you worked as...?

    Where do you work?

    Have you ever tried any online platform? (zoom, teams, meet, etc)

    What do you do at work?

    What’s your job about?

    What do you need for work?

    Do you work alone or with a team/coworker?

  • Communication

    How do you communicate with your team?

    What do you like about this method?

    Why do you use this method?

    What are the cons? Is there something you’d like to change?

    How do you communicate with your patient/customer?

  • Ice Breakers

    What’s your name?

    How old are you?

    Where are you from?

    What’s your profession?

    Where did you grow up?

    Do you have any hobbies?

    What are you most passionate about in life?

  • About Work

    How long have you worked as...?

    Where do you work?

    Have you ever tried any online platform? (zoom, teams, meet, etc)

    What do you do at work?

    What’s your job about?

    What do you need for work?

    Do you work alone or with a team/coworker?

  • Communication

    How do you communicate with your team?

    What do you like about this method?

    Why do you use this method?

    What are the cons? Is there something you’d like to change?

    How do you communicate with your patient/customer?

  • Ice Breakers

    What’s your name?

    How old are you?

    Where are you from?

    What’s your profession?

    Where did you grow up?

    Do you have any hobbies?

    What are you most passionate about in life?

  • About Work

    How long have you worked as...?

    Where do you work?

    Have you ever tried any online platform? (zoom, teams, meet, etc)

    What do you do at work?

    What’s your job about?

    What do you need for work?

    Do you work alone or with a team/coworker?

  • Communication

    How do you communicate with your team?

    What do you like about this method?

    Why do you use this method?

    What are the cons? Is there something you’d like to change?

    How do you communicate with your patient/customer?

74%

74%

74%

74%

74%

Male Users

Male Users

Male Users

Male Users

Male Users

26%

26%

26%

26%

26%

Female Users

Female Users

Female Users

Female Users

Female Users

33%

33%

33%

33%

33%

20-29 y/o

20-29 y/o

20-29 y/o

20-29 y/o

20-29 y/o

44%

44%

44%

44%

44%

30-39 y/o

30-39 y/o

30-39 y/o

30-39 y/o

30-39 y/o

13%

13%

13%

13%

40-49 y/o

40-49 y/o

40-49 y/o

40-49 y/o

10%

10%

10%

10%

50-59 y/o

50-59 y/o

50-59 y/o

50-59 y/o

13%

40-49 y/o

10%

50-59 y/o

User Personas

Two key user personas were created for this UX use case after conducting thorough interviews with representatives of the intended audience. These personas were developed based on a comprehensive understanding of user behaviors, motivations and pain points. The personas would serve as guiding archetypes throughout the design process to ensure that the final product meets the needs and preferences of the target audience.

User Flow

The focus has been placed on ensuring a seamless and trouble-free experience for the user, ensuring that they can quickly and easily reach their desired outcome, reducing the amount of time and stress during the process.

Lo-Fi Wireframes

By creating a rough layout, I was able to iterate on various design options and quickly identify potential pain points. Moreover, it allowed me to validate my design decisions early on and make necessary adjustments before committing to a final design. Overall, this approach helped me to organize my thoughts and get a better understanding of the user's journey through the platform, resulting in a more effective end product.

Constant improvement

Markee underwent several stages of redesign, each iteration simplifying the interface and enhancing user-friendliness. Guided by our MVP objectives, we rigorously tested each version with real users. Iteration was essential, and the design thinking process was prominently applied throughout. Ultimately, we achieved Markee Lite API—an elegantly streamlined and significantly refined version of our original concept.

Testing solutions

Conducted usability testing sessions with 15 target users to evaluate the intuitiveness and effectiveness of the initial design. Used Figma’s prototype, Optimal workshop and 1-1 interviews.

"It looks better but still have trouble to find where things are."

"It looks better but still have trouble to find where things are."

"It looks better but still have trouble to find where things are."

"It looks better but still have trouble to find where things are."

"It looks better but still have trouble to find where things are."

"I don’t really use all this features, I just use the chat and the videocall"

"I don’t really use all this features, I just use the chat and the videocall"

"I don’t really use all this features, I just use the chat and the videocall"

"I don’t really use all this features, I just use the chat and the videocall"

"I don’t really use all this features, I just use the chat and the videocall"

"Am I in the call already? I entered the room but the call didn’t start!"

"Am I in the call already? I entered the room but the call didn’t start!"

"Am I in the call already? I entered the room but the call didn’t start!"

"Am I in the call already? I entered the room but the call didn’t start!"

"Am I in the call already? I entered the room but the call didn’t start!"

"Can I use the chat without being in the call?"

"Can I use the chat without being in the call?"

"Can I use the chat without being in the call?"

"Can I use the chat without being in the call?"

"Can I use the chat without being in the call?"

65

65

65

65

65

%

%

%

%

%

found information

found information

found information

found information

found information

without assistance

without assistance

without assistance

without assistance

without assistance

25

25

25

25

25

%

%

%

%

%

backtracked

backtracked

backtracked

backtracked

backtracked

at least once

at least once

at least once

at least once

at least once

1.8

1.8

1.8

1.8

min

min

min

min

spent who succeded

spent who succeded

spent who succeded

spent who succeded

3.2

3.2

3.2

3.2

min

min

min

min

spent who backtracked

spent who backtracked

spent who backtracked

spent who backtracked

10

10

10

10

%

%

%

%

abandoned the task

abandoned the task

abandoned the task

abandoned the task

Final Product

Using the previously designed UI kit and components I was able to provide a detailed, realistic and polished preview of the final product. The outcome of all the design efforts were a video chat API that radically decreases time to market for video chat features, alleviates the pain of developing a video player user interface from scratch, and offers an easy-to-use platform for businesses with limited front-end skills.

Iteration & Testing

Conducted usability testing sessions with 15 target users to evaluate the intuitiveness and effectiveness of the initial design. Used Figma’s prototype, Optimal workshop and 1-1 interviews.

"Loading time has improved a lot; everything’s faster to access."

"Loading time has improved a lot; everything’s faster to access."

"Loading time has improved a lot; everything’s faster to access."

"Loading time has improved a lot; everything’s faster to access."

"Loading time has improved a lot; everything’s faster to access."

"Navigation feels smoother, like I’m not hunting for things anymore. It’s more intuitive."

"Navigation feels smoother, like I’m not hunting for things anymore. It’s more intuitive."

"Navigation feels smoother, like I’m not hunting for things anymore. It’s more intuitive."

"Navigation feels smoother, like I’m not hunting for things anymore. It’s more intuitive."

"Navigation feels smoother, like I’m not hunting for things anymore. It’s more intuitive."

"Embedding it on our company website is perfect—no need to switch platforms for meetings anymore!"

"Embedding it on our company website is perfect—no need to switch platforms for meetings anymore!"

"Embedding it on our company website is perfect—no need to switch platforms for meetings anymore!"

"Embedding it on our company website is perfect—no need to switch platforms for meetings anymore!"

"Embedding it on our company website is perfect—no need to switch platforms for meetings anymore!"

"Simple and to the point—just the chat and call options I need! Makes it so much easier to use day-to-day."

"Simple and to the point—just the chat and call options I need! Makes it so much easier to use day-to-day."

"Simple and to the point—just the chat and call options I need! Makes it so much easier to use day-to-day."

"Simple and to the point—just the chat and call options I need! Makes it so much easier to use day-to-day."

"Simple and to the point—just the chat and call options I need! Makes it so much easier to use day-to-day."

90

90

90

90

90

%

%

%

%

%

found information

found information

found information

found information

found information

without assistance

without assistance

without assistance

without assistance

without assistance

7

7

7

7

7

%

%

%

%

%

backtracked

backtracked

backtracked

backtracked

backtracked

at least once

at least once

at least once

at least once

at least once

1.2

1.2

1.2

1.2

min

min

min

min

spent who succeded

spent who succeded

spent who succeded

spent who succeded

2.4

2.4

2.4

2.4

min

min

min

min

spent who backtracked

spent who backtracked

spent who backtracked

spent who backtracked

3

3

3

3

%

%

%

%

abandoned the task

abandoned the task

abandoned the task

abandoned the task

Next Project

Product Design

Dashboard

Platform

Minery

Next Project

Product Design

Dashboard

Platform

Minery

Next Project

Product Design

Dashboard

Platform

Minery